CVE-2026-25546
CVE-2026-25546 · Godot MCP is vulnerable to Command Injection via unsanitized projectPath
Cette page présente des faits issus de sources publiques. Consultez l’avis original avant toute mise à jour.
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
CVSS 7.8 · Élevée · EPSS 1,0% · Correctif disponible
- Publication
- Mise à jour
Pile logicielle: node
Produits et versions concernés
godot-mcp
- Versions du logiciel
- < 0.1.1: Concernée
Aucun correctif publié
@coding-solo/godot-mcp npm
- Plages de versions concernées
- SEMVER: < 0.1.1
Mettez à jour vers 0.1.1
Sources originales
- https://github.com/Coding-Solo/godot-mcp/security/advisories/GHSA-8jx2-rhfh-q928
- https://github.com/Coding-Solo/godot-mcp/issues/64
- https://github.com/Coding-Solo/godot-mcp/pull/67
- https://github.com/Coding-Solo/godot-mcp/commit/21c785d923cfdb471ea60323c13807d62dfecc5a
- https://nvd.nist.gov/vuln/detail/CVE-2026-25546